#include "GuiWindow.h"


int main(void) {
  // this creates our window                                                                                                                                 
  GuiWindow win(500, 500, "Audio Playscape");
  //not sure how/why this works                                                                                                                              
  win.resizable(&win);
  //makes the window show up                                                                                                                                 
  win.show();
  // This causes the fltk stuff to run until the window's closed                                                                                             
  return(Fl::run());
}
